Tuesday, March 24, 2009

New Menu System mockup


Trino needs a scalable level select system. After team discussion we decided to build a whole new menu system.  This is an extreme mockup using loads of bloom+vinette, blur, and the old backgrounds from the postcard and original trino hexagon background.  Its slightly related to the previous idea i had back in january of trino in the UI itself.  The last evolution shape you played as will be shown in the main menu system.

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