After using blogger for keeping track of a game project (Trino!) I finally broke down and created one for myself. Its basically a lazy way for me to post new art or small game projects without touching my portfolio website. So without further ado, some art:



This is a small environment I created literally in 14 hours. It was engineered to fit within the DS hardware spec: fit inside 512KB texture memory (2 textures of 256x256, 16colors at 76KB total), function without texture filtering, and under 10K tris.
1 comment:
Hi Ivan, my name is hillbilly and I'm a DS homebrew developer. I would love to have these models that you've made to maybe do a test for a possible FPS game. If this would be alright with you, please email me at hillbilly_palib@yahoo.com. Thank you very much!
Post a Comment