Spent some more time today on the card. In previous posts, the backside was white with a small summary of the project. However since this would probably be a download-only game i took the chance to create the back cover art mixed with a project description. and yeah the logos at the bottom would be replaced in the real cover art.
Here's a very rough concept i had for the main menu interface. Trino's evolution form since your last play session would be represented in the main menu. This would also bridge the menus with the start of gameplay. Had a bad case of artist block while making this -_-"
Haven't updated in a while, decided to throw up some in-progress boss concept art. I feel like taking this series of boss characters into interchangeable parts to emphasize their robotic nature. The most evil creatures in games are usually the bosses, but they also are a reflection of the level or chapter. More on the way