Tuesday, March 24, 2009
New Menu System mockup
Trino needs a scalable level select system. After team discussion we decided to build a whole new menu system. This is an extreme mockup using loads of bloom+vinette, blur, and the old backgrounds from the postcard and original trino hexagon background. Its slightly related to the previous idea i had back in january of trino in the UI itself. The last evolution shape you played as will be shown in the main menu system.
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